So... its going to start the live in a few minutes anyone expecting they spoil some stuff coming to Marvel heroes ?
http://marvel.com/news/comics/26813/nycc_2016_marvel_games_the_digital_house_of_ideas
So... its going to start the live in a few minutes anyone expecting they spoil some stuff coming to Marvel heroes ?
http://marvel.com/news/comics/26813/nycc_2016_marvel_games_the_digital_house_of_ideas
I've been thinking a lot about the top five things I want to change in Marvel Heroes, but it's hard for me to narrow down five.
What are the top five changes you think would improve your Marvel Heroes experience?
This could be a major change, a tuning change, QoL changes, or a new feature. If a new feature, what is it? If new content, what kind?
You can list more than five, but keeping the list somewhat succinct will help.
As many of you may have noticed, yesterday we officially launched our new Lucky Draw system to all Marvel Heroes players!
This is a new system to give players a random daily gift upon login, similar to our daily login gift system. When you log in the first time each day, you will see the following window.
Select any of the cards at a chance at some random in game items and a chance for a coupon that allows you to purchase G's at a discount!
If you are granted a coupon for a discounted G purchase, the indicator next to the "Add G" button in the store will turn gold, and mousing over will give you information on the amount of the discount and how much time you have to use the discount.
In the near future, we will be removing a majority of the repeating daily login gifts from the existing Daily Login Reward system and moving to more of a milestone based system for the larger login reward gifts. This change will only impact the Daily Login Reward System, not the Lucky Draw. We will have more information on those changes in the coming weeks.
Got like 114 dog tags. Great drop rates.
Couldn't find this discussed anywhere, has it been mentioned?
Stun-break Power or Defensive Power or something sounds WAY better than 'medkit' Power. Medkits aren't all that interesting...
It gives some AGENCY of whether a player wants to use the Invulnerability and/or the burst health/spirit and/or the crowd control immunity.
Doesn't mess with 'rotations' if looking to break CC in a fight and that need to 'move' with the Dash. (especially if Dashes are set distances and the BP/Angela dash-control isn't adopted universally)
It allows for other defensive-proc options. A Hero Power in a Talent Tree could have a 'proc on medkit' that can now be 'proc on Stun-Break' or 'Defensive Whatever' Power.
Similar to Heals-on-medkits that Uniques provide some heroes (Hawkeye) or shields or whatever could be added too.
Seems sensible to me. Any word on this?
Inspired by a conversation I had with someone. What are your unpopular Marvel Heroes opinions? I for one, think that IM is more fun than WM, mostly because of his hybrid powers. I think Doom is the most overrated hero in the game, (I don't like levelling him and he's pretty boring as a summoner) What are yours?
(Remember to explain them)
So let it begin.
For what?
So I was shown the neat little event a few days ago and told it's a good way to get omegas and it was! but, after this patch it's been removed?
Can I get a 50%-90% coupon so I can buy a bunch of G's before the hurricane knocks out my power for weeks? kthx
@Asros I'm not trying to be mean or rude, but I'm at the point of calling it quits. I've been here since the start. If I sound salty.....it because I am.
I have some questions about the rework. If these have been answered in other threads, sorry, I don't feel like searching through hundreds of pages. If you can't answer or these haven't been addressed, kindly address them or offer some insight. I'm on lunch and wondering if I should even update the game. I'm actually mad at the thought of something which I'll ask first. So here's my questions for you or anyone else who have the answer posted from the devs.
I don't raid at all. Never have, never will. I grinded all my hero/pro comms. I bought all the upgrade unique and craft raid unique recipes. That took a lot of dailies to finish. So with this rework, you telling me that all that time is now poop? I wasted all that time farming for those recipes? These ideas better be worth while. On a side not, what are champion comms even for?
I own all the heroes in-game as of now. ALL have their Uniques with challange bonuses farmed from CHT. So all that time farming only to have a head start on gear for this whole diff. slider thing? Again, have I wasted my time? I know it was my choice to do that, but with the lack of content, what else is there to do? Maybe its the OCD in me, or just plain bored looking for something to do. Either way, I feel its going to be wasted. With all the focus Gaz had at the "new player experience", isn't this counter productive for new players? Making it harder for them to "gear up"?
What will happen to pet affixes? For example, a few of my heroes have "+2 to melee skills". What will those become?
Uru's like "God of Mischief". What will be done with them? They add power points. Insignias? Medals? Rings? You just taking power points off? Adding something else?
How rare are Omegas going to be? Boss artifact rare? In 1000+ Kurse kills, I have 2 GoK to show for it. They better not be that rare. What will happen to HT/CHT drops? Will that zone be dead like holo/xdef after the update?
With all these changes to powers, are we going to be given a free unbind medal, insignia, uru, or artifact recipes? Even for a limited time?
Are Legendaries going to be affected in any way? Stats wise I mean. Any adjustments?
Finally, I think I read somewhere we will be able to upgrade Omegas. For those of us that have the upgrade unique recipes, will we be able to upgrade our Omegas right off the bat when we get them? I also think I saw a new crafting mat needed to upgrade them....REALLY? Your joking right?
I farmed my butt off to get my heroes where they are today gear wise. Your telling me that now I'm at a better starting point of getting better gear after the item update? Sounds like your wasting my time and yours. All my farming, wasted. All your time making and updating Uniques, wasted. Please give me some insight on some of these questions. I really like this game. I want the best for it, But this update rubs me the wrong way so far. Should I wait to see the final plan?
@AgentFenixion Not trying to start poop. Just wanting to know if I'm judging this too early and should wait for more details. If you play the game, you'll know some of these concerns.
I dont understand
So in the light of recent announcements, for those that didn't hear, visual size increase affixes are being removed from most items.There seems to be a persistent problem of proper hero heights.
Because of that i decided to make this scale with properly adjusted height of heroes according to their bio.
Some heroes are straight up too short.
I chose Thor as a frame of reference so just to name a few:
Juggernaut way too short, Hulk, She-Hulk, Loki,Dr. Doom and there are some that are higher even tho their bio says they should be shorter for example Venom.
As for Hulk i know his visual update is coming so that might get fixed but i was wondering if these will get addressed. There is quite a lot of costumes to fix too. For example Hulkbuster and other variants.
Sizes of different variants like Jane Foster as Thor is smaller but didn't test if she was in the 5'9'' range. Other variants like this should be looked at too.
Colossus seems to be right on spot with his updated basic costume.
I'd like to ask anyone that sees something like this please compare it with Thor as a frame of referance and post your thoughts below.
@Asros @MichaelMayhem @TheDink @Lord do you have any plans to fix those since some sizes are obviously way off what they should be.
Different colors of heights are there to easily see which heroes are in the same size group. They alter blue/red.
So here is a picture of all so far released heroes sorted by their bio height. Hope it helps.
V1.1 Added All Variations, Female Versions and Team-Ups
Here is an example of some heroes that are too tall and some that are too short compared to the chart. Kate bishop for example in that ingame shot is wearing a size decrease and is still to tall. Thanks goes to @XIVirgo for helping and asking for this.
Wolverine update: As you can see the VU of Wolverine is way too tall. The original was already too tall. Original on the left, VU on the right, How it should be Middle.
Hello,
I wanted to check the planning of the next heroes arrival. But I can't find it anymore. I wonder if it would be possible to add it back instead of both obsolete "lol & disagree" topics in the General Announcements section ?
I couldnt find any info on proposed changes for this runeword.
I usually log in and cycle through killing him once with every hero to try and farm runes.
Not sure if it is even worth it because I havent seen anything on it yet.
Anyone heard anything?
When will the October event schedule come out?
It launched in 9/28 so it's a little late news. :!!
What I found :
1. KR site and TW site uses exact same format(is this term right?) so I guess other Asian localized site will share that format.
2. Launch packages are different per country. In Korea it was Black Widow/Captain America/SpiderMan, in Taiwan it's Scarlet Witch/Vision/Hawkeye(if google translator is right).
3. The only post in screenshot forum in TW is actually immigrated KR post. Though the title/comment is not same.
In April 21, Ubitus said "The Popular MMO Action-RPG Will Be Available in Korea and Japan This Summer, China Soon After". Taiwan jumped the queue! :D
I'm curious if all powers will end up having talents for some heroes or if only a few powers will be able to have talent upgrades. And if so how do Gaz choose which powers are the ones to get talent upgrades? Are there some sort of prerequisites? @Asros?
See? I finished