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[New Hero Suggestion] ~ Hyperion

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[Top | Biography | Stats + Synergies]
[Otherworldly | Peerless | Space-Faring | Ultimate]
[Costumes | Gear + Uniques | Mechanics | Achievements]

HYPERION--SUPREME POWER

[Top | Biography | Stats + Synergies]
[Otherworldly | Peerless | Space-Faring | Ultimate]
[Costumes | Gear + Uniques | Mechanics | Achievements]

Biography


The entity known as Hyperion hails from another universe entirely, where he was the leader of the heroic Squadron Supreme. In this alternate Earth, designated Earth-712, Hyperion took the civilian identity of Mark Milton. Though they openly protected the United States, Hyperion in particular believed that control ought to be demonstrated. By taking control of the U.S., so Hyperion thought, the ensuing totalitarian regime would be wholly justified because it was all for peace. That should tell you something about how Hyperion views the world. He’s a good guy, but sometimes only just.

It’s worth getting this out of the way: Hyperion basically is Marvel’s Superman. The similarities are profound. A borderline invulnerable alien being of spectacular power who takes on an alliterative civilian identity and is a founder and key member of a team meant to safeguard humanity from evil, and who wields laser vision and incredible strength as a result of exposure to the rays of Earth’s yellow sun. Really, the whole Squadron Supreme was like this for DC characters, as was the Squadron Sinister before them.

As a result, because Hyperion has only ever been canonically playable in two licensed Marvel video games--Avengers Alliance and Future Fight--I took inspiration from some of Superman’s playable appearances as well, on the grounds that the one was fashioned after the other. Major, major tip of the hat to @thefinalend for pointing me towards the inspiration for [Atomic Meteor].


[Top | Biography | Stats + Synergies]
[Otherworldly | Peerless | Space-Faring | Ultimate]
[Costumes | Gear + Uniques | Mechanics | Achievements]

Stats

  • Durability: 4 --> 7
  • Strength: 4 --> 7
  • Fighting: 3
  • Speed: 4
  • Energy: 3 --> 5
  • Intelligence: 3

Synergies

  • Level 25: +10% Spirit Regeneration per second
  • Level 50: +1 Strength

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[Otherworldly | Peerless | Space-Faring | Ultimate]
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Otherworldly [energy: 8]

Cosmic Ambience [Passive]: Level 1
Let the light flow freely through you, infusing you with an almost godlike stamina. The entire cosmos suffuses you with incomparable willpower.

  • Maximum Health: +X
  • Regenerate X Health per second
  • Defense Rating: +X
  • Total Defense Rating: +25%
  • Deflect Rating: +X
  • Total Deflect Rating: +15%
  • Move Speed: +X%
  • +Spirit Affixes reduce all powers’ cooldowns and increase Will Regeneration per second instead of increasing Will
  • Cooldowns lowered to below 2s lose their cooldown entirely
  • Cooldowns currently reduced by 0%
  • Will Regeneration currently boosted by 0%

Irradiate [Ranged, Area, Burn]: Level 1
Put the pressure on a nearby enemy with a constant stream of atomic vision.

  • Energy Damage: X twice per second (persists for 4s)
  • Damage: +1% per 1% Attack Speed
  • Ongoing Will Cost: X per second

Atomic Flare [Ranged]: Level 4
Shoot out a beam of energy using only a fraction of your fearsome atomic vision.

  • Energy Damage: X ~ Y
  • Restore X% of your maximum Will on hit
  • You can use this power while moving
  • Attack Speed: X
  • Will Cost: X

Supreme Sentry [Ranged, Movement]: Level 10
Take to the skies as you take aim against the miscreants you pass over.

  • Move Speed: 600

Visionary Blast [Ranged, Area]: Level 16
Wield a shotgun blast of atomic energy. Enemies who have already felt your eyes’ burning sting take additional damage.

  • Energy Damage: X ~ Y
  • Damage: +25% against burning enemies
  • Will Cost: X

Melt Face [Ranged]: Level 22
Take aim at a nearby enemy and fire a bolt of atomic energy at them, melting them from the inside out.

  • Energy Damage: X ~ Y
  • Damage: +100% against biological enemies
  • Critical and Brutal Damage: +X for this power
  • Will Cost: X
  • Cooldown: 12s

Atomic Meteor [Ranged, Area, Signature, Burn]: Level 30
Fly into space and use your atomic vision to shoot down a passing asteroid, which breaks up and catches fire before it slams into your opponents.

  • Impact Energy Damage: X ~ Y
  • Debris Energy Damage: X ~ Y per hit (7 hits)
  • Damage: +2% per 1% current Will
  • Cooldown: 60s (shared with Planetary Ruin)

Atomic Field [Ranged, Area]: Level 37
Use your atomic vision to lay waste to a cone of terrain in front of you. Afterwards, the atomic field detonates, dealing additional damage and slowing nearby enemies.

  • Energy Damage: X ~ Y
  • Detonation Energy Damage: X ~ Y
  • Slow: -40% Attack/Move Speed for 4s
  • Will Cost: X
  • Cooldown: 14s

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Peerless [physical + energy: 7]

Atomic Pulse [Basic, Ranged, Burn]: Level 1
Fire off jets of atomic energy that seem to grow stronger when things seem their bleakest.

  • Energy Damage: X ~ Y
  • Damage: +1% per 5% missing Will
  • Damage: +2% per 3% missing Health
  • Attack Speed: X

Supreme Combo [Melee]: Level 6
Combine your overwhelming strength with intermittent bursts of atomic vision.

  • Physical Damage: X ~ Y
  • Every fifth hit deals X ~ Y Energy Damage in an Area
  • Attack Speed: X
  • Will Cost: X

Superior Mania [Passive]: Level 14
Although you hail from another universe, you know in your heart that you were meant to guard this one. No one and nothing will stand in your way.

  • Damage Rating: +X
  • Critical Hit Rating: +X
  • Brutal Strike Rating: +X
  • Attack Speed: +X%

SM Specialization 1: Strength Beyond Belief

  • Damage Reduction: +8%
  • Critical Damage Rating: +X (scales with ranks in Superior Mania)
  • Brutal Damage Rating: +X (scales with ranks in Superior Mania)
  • Physical Damage increased by 0.75% per point of Energy
  • Planetary Ruin grants a 10s buff to Physical Damage
  • Scorched Earth dashes in the direction of the cursor and the Energy Damage portion of Scorched Earth is converted into Physical Damage
  • Overwhelm grants bonus Brutal Strike Rating
  • Satellite Slam’s cooldown is increased by 4s and it deals 50% more damage
  • Solar Strike deals Physical Damage over time and deals 50% less damage to the direct target

SM Specialization 2: Power of the Atom

  • Base Health: +X% (scales with ranks in Superior Mania)
  • Energy Damage increased by 0.75% per point of Strength
  • Atomic Meteor grants a 10s buff to Energy Damage
  • Visionary Blast gains an 8s cooldown and the damage bonus against burning enemies is doubled
  • Scorched Earth becomes a channeled power for 2s that deals additional damage when it ends
  • Melt Face deals damage in an Area and applies Vulnerability
  • Gale Force hits twice as many times and can be used while moving

SM Specialization 3: Hyperiority

  • +X Will (scales with ranks in Superior Mania)
  • Physical Damage: +20% for 10s when you hit with an Energy Power
  • Energy Damage: +20% for 10s when you hit with a Physical Power
  • Supreme Combo deals +50% damage and costs +20% more Will
  • Solar Hammer deals Energy Damage over time to the direct target and deals 50% less damage to all indirect targets
  • Planetary Ruin and Atomic Meteor trigger a 40s cooldown on each other when used
  • Laser Furrow explodes after four seconds, Weakening enemies

Laser Furrow [Ranged]: Level 20
Use your atomic vision to carve a curved ridge in the ground ahead of you, impeding enemy progress and weakening their ability to get a clear shot at you.

  • Blocks enemy pathing
  • Weaken: Enemy projectiles passing over deal 25% less damage
  • Area Duration: 12s
  • Will Cost: 30
  • Cooldown: 8s

Fusion [Melee, Ranged, Burn]: Level 24
Besiege an area with atomic vision, superheating it to near-lethal temperatures. Activate this power again within 2s to dash forward and tackle a foe.

  • Superheat Energy Damage: X twice per second
  • Area Duration: 8s
  • Weaken: Enemy deals 10% less damage (persists for 4s after enemy leaves the area)
  • Slam Physical Damage: X ~ Y
  • Knockdown Duration: 1.5s
  • Will Cost: X
  • Cooldown: 8s (10s if activated twice)

Scorched Earth [Melee, Ranged, Area, Movement, Burn]: Level 28
Charge forward in the direction you’re facing and blast a targeted area with your atomic vision.

  • Physical Damage: X ~ Y
  • Energy Damage: X ~ Y
  • Energy Damage: X twice per second for 6s
  • Area Duration: 8s
  • Will Cost: X
  • Cooldown: 4s

Gale Force [Ranged, Area]: Level 42
Even your breath can be used as a mighty weapon with which to besiege your enemies.

  • Energy Damage: X ~ Y per hit (5 hits)
  • Damage: +50% against Slowed enemies
  • Deflects projectiles
  • Damage Negated: 20% while using this power
  • Will Cost: X
  • Cooldown: 20s

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