**[Top | Biography | Stats + Synergies]
[NERRRD!!! | Morphogenetic Madness | Size Shenanigans | Ultimate]
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KAMALA KHAN (MS. MARVEL)
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**[Top | Biography | Stats + Synergies]
[NERRRD!!! | Morphogenetic Madness | Size Shenanigans | Ultimate]
[Costumes | Gear + Uniques | Achievements]**
BIOGRAPHY
==
A Muslim-American teenager growing up in Jersey City, Kamala Khan gained shapeshifting powers when the strange Terrigen Mists descended upon the city, awakening her Inhuman genes. A fan of super heroes, in particular Carol Danvers, Kamala took up Captain Marvel’s former identity and became the new Ms. Marvel. This up-and-coming hero works to fight evil, protect her community, and create her own place in the world.
**[Top | Biography | Stats + Synergies]
[NERRRD!!! | Morphogenetic Madness | Size Shenanigans | Ultimate]
[Costumes | Gear + Uniques | Achievements]**
Stats
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- Durability: 4
- Strength: 2 --> 4
- Fighting: 1 --> 3
- Speed: 2 --> 3
- Energy: 1
- Intelligence: 2
Synergies
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- Level 25: +10% RIF/SIF
- Level 50: +2% Physical Damage
**[Top | Biography | Stats + Synergies]
[NERRRD!!! | Morphogenetic Madness | Size Shenanigans | Ultimate]
[Costumes | Gear + Uniques | Achievements]**
NERRRD!!! [Power Clones: 11]
==
Perfectly Cromulent Combat [Basic, Melee, Morph]: Level 1
When you first became Ms. Marvel, one of the first thing you did was learn to use your embiggened fists to punch EXACTLY like Captain Marvel. Shut up, it’s not stalker-ish. Oh, by the way, you know the weird light you get when you morph? Sometimes it distracts the bad guys. The more you know!
- Physical damage: X - Y
- Restore X Spirit on hit
- When you hit an enemy, gain +X Dodge Rating and +X Damage vs. enemies targeting you for 4s
- Attack Speed: 2.1
100% Real Geek Girl [Passive]: Level 1
YOU. KNOW. EVERYTHING. ABOUT. SUPERHEROES. You know all the supervillains AND their weaknesses, can identify any super-gadget faster and better than a Level 7 S.H.I.E.L.D. agent, and you would totally win a trivia contest against a off-panel Squirrel Girl in a story written by Steve Ditko. Now, if only you knew anything about writing good fanfiction...
- Hey, I know that guy!: Bosses take X% more damage from Kamala’s attacks
- Hey, I know that thing!: +10% SIF/+X% RIF
Gotta Save ‘Em All [Passive]: Level 2
“Whoever kills one person, it is as if he has killed all of mankind. And whoever saves a person, it is as if he has saved all of mankind.” – Yusuf Khan, quoting the Quran.
- Kill One Person: When you defeat an enemy, apply a mark to all enemies targeting you. The next attack against a marked enemy within 4s deals an additional X - Y Physical Damage and consumes the mark. No more than one mark can be applied to a single enemy at a time.
- Save One Person: When Kamala is below 25% Health, any healing she receives also goes to all nearby allies.
Get Hype!: Level 4
Sometimes, the fact that you have superpowers and you’re beating up bad dudes and have the opportunity to make the world better with punches makes you so happy, your sheer enthusiasm makes you and your allies forget how sweaty and bruised they are, and eager to face the next challenge ahead. WE’RE DOING THIS, MAN! WE’RE MAKING THIS HAPPEN!
- Cannot be used if Spirit is under 25%
- Restore X Health and Y Spirit (X is small, Y is big)
- Restore X Health and Y Spirit to all nearby allies (X is small, Y is big)
- You and your allies gain +X% Move Speed for X seconds
- Crowd Control Immunity Duration: 1.5s
- Cooldown: 15s
Many Punches! Now, Handle It! [Melee, Area, Morph]: Level 5
The weeaboo’s eternal dilemma: which is best in life, ATATATATATA or ORAORAORAORA?
- Physical Damage: X four times per second
- Slow: -40% attack/move speed
- Ongoing Spirit Cost: 15 per second
HERE COMES THE GIANT FIST! [Melee, Morph]: Level 7
ONE PUNCH! THAT’S IT! YOU ALWAYS CRIT!
- Physical Damage: X - Y
- This power always deals a Critical Hit
- If enemy has been hit by Many Punches! Now, Handle It! within 2s of being hit by this power, this power gains Execute: gain extra damage per 1% of target’s health missing
- Cooldown: 4s
- Spirit cost: 15
Give Them a Big Hand! [Melee, Area, Morph]: Level 13
Make like the Incredible Hulk and unleash a massive clap that sends out shockwaves. And if any enemies get in the way of your hands, they’ll be pulled in front of you and stunned, ripe for a good punching!
- Handclap Physical Damage: X - Y
- Shockwave Physical Damage: X - Y
- Weaken: Enemy deals 10% less damage for Xs
- Enemies hit directly by Kamala’s hands are pulled in front of her and are stunned for Xs
- Spirit Cost: X
- Cooldown: 25s
Do You Even Step?! [Melee, Area, Growth, Morph]: Level 13
Ant-Man isn’t your fave Avenger, but you got to respect one of the originals, especially when he does the thing with the bigness and the stomping and the butt-whooping...
- Physical Damage: X - Y
- Deals +50% damage to enemies close to Kamala
- Knockdown Duration: Xs
- Restores 25% of your maximum Spirit
- Maximum Health: +X for 30s
- Spirit Cost: X
- Cooldown: 20s
Dynamic Entry [Melee, Area, Movement, Morph]: Level 18
Nothing says “I’m here to kick butt” like coming in hard enough to crack concrete. The giant feet help.
- Physical damage: X - Y
- Knockdown Duration: 1.2s
- Spirit cost: 20
- Cooldown: 6s
Marvelous Cyclone [Melee, Area, Morph]: Level 25
Throw off your enemies attacks with this classic spinning maneuver. It smarts a bit, but that small bit of health is worth just to see your surrounding foes fall like bowling pins. This won’t be your concluding combat!
- Physical Damage: X - Y
- Knockdown Duration: 2s
- Health Cost: X% of your maximum Health
All-Star Team Up [Summon]: Level 42
Three classic team ups with your favourite superheroes! If anyone asks, it’s co-branding, dangit!
ATSU Specialization 1: Reverse Fastball Special [Melee, Area, Morph]
Call in Wolverine to toss your petite self into the air, then stun the foes below with a massive two fisted hammer blow and let Wolverine tear things up while they’re dazed. Wow. Such Athletic. Very Claws. So Amaze.
- Physical Damage: X - Y
- Shockwave Physical Damage: X - Y
- Stun Duration: Xs
- Cooldown: 45s
- Summon Duration: 20s
- Wolverine Stats
- Physical Damage: X - Y
- Slashing Leap Physical Damage: X - Y
- Slashing Leap Physical Damage: X twice per second for 3s
- You and your allies gain Accuracy, increasing Critical Hit Rating by 360 and Critical Damage Rating by 720
- Damage Reduction: 70%
- Health: 100% of your Health
ATSU Specialization 2: Slingshot Maneuver [Ranged, Area, Morph]
Catch Spiderman’s web-line and swing him straight into your foes at max speed! He’ll even web up your foes when he leaves. Classic Spidey!
- The Orbit Physical Damage: X - Y
- Re-Entry Kick Physical Damage: X - Y
- Knockdown Duration: 1.2s
- Immobilise Duration: 3s
- Cooldown: 45s
- Summon Duration: 20s
- Spider-Man Stats
- Physical Damage: X - Y
- Infuriating Quip Taunt: 4s
- Weaken: Enemy deals 10% less damage for 4s
- Sticky Exit Physical Damage: X - Y
- Sticky Exit Stun Duration: 2s
- Regenerates 5% max health per second
- Damage Reduction: 70%
- Health: 100% of your Health
ATSU Specialization 3: Enemies OP, Carol Plz Nerf [Melee, Area]
Sometimes you just gotta throw in the towel and let the adults clean house. Use your personal Captain Marvel beeper to have Carol come in, do her sparklefists thing, then use her S.W.O.R.D. connections to blast any remaining baddies from orbit. But remember, it’s only to be used in “nuke it from orbit” situations, so don’t use it until you’re exhausted and seriously hurting.
- Cannot use if either Health or Spirit is over 25% of its max
- Restore 25% of max Health and Spirit on activation
- Sparklefists Energy Damage: X - Y (this power always deals a Critical Hit)
- Orbital Barrage Energy Damage: X - Y (this power always deals a Brutal Strike)
- Cooldown: 1m