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Sanity Check (Boss Health/TTK)

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Hi Marvelites, just need a quick sanity check here.

After the 1.11 patch, I was in the Shield Training Room testing out my TTK on the Dummy Boss (not the raid dummy boss). Prior to 1.11, I was averaging around 19-22 seconds. However, after the patch, my TTK seems to have increased by around 3-5 seconds.

The only changes I made, post 1.11, was that I added a point in the Earth node (+1% base damage), and 2 into Xandar (+2 Speed), which meant that my damage should have increased.

It seems that the bosses in Cosmic Midtown Manhattan now take a little longer to defeat, too. One thing I realised with the boss dummy, and the bosses in CMM (Moleman, Black Cat, Man-Ape), was that there is a visual glitch in their health bars. The health bar that is above the boss, and the one that is at the top of the screen are not the same.

In fact, at full health (for the boss), the bar at the top has the health indicator (red portion) 'overshooting' the boundary of the bar itself (erm...not sure how to explain this clearly).

I do understand from the patch notes that boss health was not changed at all, but something just does not feel quite right, and I cannot seem to put a finger on it.

Hence, this is pretty much a 'is there a bug somewhere, or am I losing my mind' question. Just wondering if anyone else noticed it?

Thanks in advance! = )


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