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Infinity System - Math Conversion (Nerf)

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@TheArtofRawr said:

Caveat

For those who have accumulated a large number of existing Omega points, you may be wondering if this will be a proportional change and how it will affect your points.

When the Infinity System launches, we will convert all points that are currently in circulation using division by ten (rounding up), and adjusting experience requirements accordingly (i.e. the total amount of XP you have accrued in the Omega system will carry over to the amount of XP accrued in Infinity). For example, if you have 1,825 points in the Omega system already, you will start in the new Infinity system with 183 Infinity points upon launch, which will then be distributed evenly into each of the six pages.

The Infinity system uses smaller costs with bigger impacts–some nodes can cost merely a single point while still retaining a valuable increase to your power. Likewise, a very strong node, such as +1 to an Attribute, may cost only 25 points as compared to 200+ in Omega. This change makes it easy to readjust your Infinity points, as there are bigger benefits at the cost of fewer points.

I did not want this topic to get lost in the major thread, as someone else brought this up (I think it was @JamesBarnes), and it was buried under a bunch of nonsense.

The math presented by TheArtofRawr adds up to a nerf in points for existing players.

Currently if you have 10,000 Omega points, you will get 1,000 Infinity Points. That makes sense.

My issue is that to get a +1 Attribute, the cost has now gone up. In the post above a +1 cost 200 Omega Points, and under the new system it would be 25 infinity points or 250 Omega Points.

With this conversion you are devaluing my time I have put into the game.

I am more curious now to see what the XP scales are like for Infinity points from 0-1,000 (probably very favourable for new players), compared to 1,000+ Infinity Points for old farts like me.

I would be more interested in having all of my accumulated XP in the Omega System added together, divided by 10 and then applied to the same sliding scale Infinity points are going to get, and see how many points I end up with at that point. I have a very strong feeling it would be more than 1,000.

While I like the simplification of the new system, the math presented adds up to a nerf in my books.

Please correct me if I am wrong.


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