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[HERO SUGGESTON] M.O.D.O.K. - Clap for M.O.D.O.K.!

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M.O.D.O.K.:

Average technician George Tarleton found his fate forever changed thanks to a random selection by his boss, the Scientist Supreme of A.I.M., who needed a unique, bio-engineered “living computer” in order to plumb the mysteries of the Cosmic Cube. Tarleton was subjected to hideous experiments, mutating his body into a massive-headed being possessing superhuman intelligence and extraordinary psionic powers, and the process drove him mad. Given the code-name MODOC ("Mobile Organism Designed Only for Computing"), Tarleton instead turned on his superiors, slaying them all and declaring himself Scientist Supreme. Moreover, he changed his name to M.O.D.O.K., with the “K” standing now for “Killing.”

More on Marvel.com: http://marvel.com/universe/MODOK#ixzz49h7dgJBt

This is strictly a Power Trees idea because that's where all the fun comes from!!!

POWER TREES

Psionics: (Mental)

  1. Psionic Blast (Basic) – Blast your enemy with you headbandmindbrainpower pew pew – Restores spirit

  2. Psionic Prison (AoE DoT) – Create a field of Psionic Energy causing damage over time and a chance to confuse your enemies – DoT Persists for 5 seconds when target leaves the zone.

  3. Mega Beam (charged beam) – Charged a mental beam at the target, 100% more damage fully charged and also increased Mental Crit Chance on target by 10%

  4. Mind Blast (AoE weaken) – Blast the target/s with mental energy weakening the enemy

  5. Hyper Psionic Blaster (Big Damage CD) – hyper combo from MvC3 – Fired a WIDE Laser at the target (Spit Fire big) Big Damage – Guaranteed Crit – 8 second CD.

  6. Mind Whip (Boss Killer/Spammer when not applying debuffs) – Create mental whips that attack the target repeatedly – increases mental damage by 1% per hit (max 5% ) for 10 seconds – Damage of Mind Whip is increased by 5% per mental debuff on target.

  7. Psionic Wave (AoE clear)– Creates a devastating wave of Psionic Energy blasting foes that it passes through.

  8. Superior Intellect (Offensive Passive) – M.O.D.O.K.’s Superior Intellect allows him to locate weak points in enemies and cause the most damage possible.

- +Crit
- +Crit Damage
- +Max Spirit
- +Damage

Tech: (Physical/Burn)

  1. Machine Guns (Basic/Spender w/ Burns) – Fire quadruple machine guns from your chair - +25% crit chance per active Burn for this power

  2. You’ve Got Mail (Teleport) – Turn yourself into Electronic Data and transport yourself to the targeted area.

  3. Napalm (AoE/Burn/CD) – Send several napalm missiles up into the air from your chair to land on your enemies – Hits for moderate damage - When enemies are struck, they are left burning for 5 seconds (5 second CD)

  4. Oil Slick (AoE debuff/Knock Down) – fire oil from your chair in an area creating slippery terrain for your enemies

    • Ability becomes “IGNITE” after using Oil Slick – Ignite the oil causing an explosion and hitting the target for big initial damage and burn all enemies in the AoE. Knockdown persists w/ burn as long as target is still in Oil Slick.
    • Can be activated immediately, then ability converts back to Oil Slick
  5. Jet Propelled Heabutt (Big Damage CD/Vulnerability) – Propel yourself forward with your chair – Headbutting the target, and returning to your original spot. Damage and Crit change is increased by 100% on second hit. Causes enemy to take additional physical damage –

  6. DESIGNED FOR… (SIGNATURE) – Take out all the weapons in your arsenal and unleash them on the taget/s for 5 seconds doing massive damage. Invulnerable during use

    • Think War Machine’s signature only with more ridiculous weapons; LIKE THIS PICTURE –

  1. Calculate Probabilities (Defensive Passive) – MODOK forsees all outcomes and increases his defenses based on the pitiful foes he’s facing –

- +Def
- +HP
- +Deflect/Dodge
- CC Break
- Upon Death – MODOK vows that he is still superior and explodes, dealing massive damage to all targets around him (MODOK still receives XP for targets killed upon DEATHSPLOSION)

A.I.M. Assist

DISCLAIMER: This is meant to be more of an Assist/buff tree – not necessarily a full on damage tree. Not a summon tree – It’s like Cyclops’ ‘call-ins’ and the damage the summons do is applies to procs for M.O.D.O.K. just like Cyclops.
Can only have one call-in active at once – but they do not share a CD.

  1. A.I.M. Agents (10 sec CD/Heal)– Summon several A.I.M. agents to assist you and repair damage to you and your chair for 3 seconds.
  2. A.I.M. Crushbot (10 sec CD/Defensive/Taunt/Physical Damage) – Summon a Crushbot that will charge the nearest target/s and stun them – then taunt them – creating an energy wall that deflects damage for a short time – Active for 3 seconds
  3. A.I.M. Turrets – (10 sec CD/Ranged/Energy Damage) – Summon 2 turrets at targeted area for 5 seconds – they do quick rapid attacks on the closest target and then explode at the end of the 5 seconds.
  4. A.I.M. Exterminator – (25 sec CD/Ranged/Energy Damage) – Summon an A.I.M. Exterminator for 15 seconds to shoot all nearby targets with their energy rifle.
  5. Headbots – (10 sec CD/Ranged/Mental) – Summon 2 Headbots that shoot richocheting mental orbs at surrounding targets for 3 seconds.
  6. Clap for M.O.D.O.K. (Passive) 1 point passive with 3 specializations –
    a. Mental Focused Headband – Mental Damage increased by 10% - spirit costs reduced by 10% - Hyper Psionic Blasters cone and damage increased by 100%
    b. Tech Expert – Burns tick at twice the speed, physical crit increased by 10% - Machine Guns now also benefit 1% damage per 1% attack speed
    c. Jack of all….KILLING! – You can now have 2 permanent A.I.M. summons.

- Or can make the A.I.M. tree a summon tree with this Specialization -Mind Whip now adds Summon Damage per stack instead of Mental Damage)

  1. Mayor of Killville – Hitch a ride in the coolest car known to man.

ULTIMATE:

MINDSPLOSION - Unleash a devastating mental explosion to everything and everyone around you - leaving a DoT in the surrounding devastation

(Like War Machine's Ult with Iron Man, similar activation time, leaves damage on ground does big initial damage)

(Some of the mental power names and etc. I used from @LILDOOP and his Hero Suggestion!)


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